package cate.game.event.tower;

import cate.game.event.GameEvent;
import cate.game.role.Role;

public class TowerPassedEvent implements GameEvent {
    public Role role;
    public int passedFloor;

    public TowerPassedEvent(Role role, int passedFloor){
        this.role = role;
        this.passedFloor = passedFloor;
    }
}
